Installation

Alistair is currently available for Windows and Mac. Linux support is in progress. Download the installer and follow the setup wizard.

System Requirements

Setup
Windows

Windows 10 / 11 (64-bit)

macOS

macOS 11+ (Apple Silicon)

Linux

Coming soon

For LLM Features

8 GB RAM minimum (16 GB recommended). A graphics card (NVIDIA, AMD or Intel) is optional but significantly improves LLM inference speed. Local models need a processor from about 2015 or later (one with AVX2).

Download & Install

Setup

Download Alistair from the official website. Run the installer and follow the on-screen instructions. Alistair will be ready to use immediately after installation.

Tutorials

A guided path from a blank project to a fully-tracked manuscript, real screenshots included. Follow it start to finish, or skip straight to what you need.

1. Creating Your First Manuscript 2 min

From a blank welcome screen to your first paragraph. Create a project, add your first chapter, and watch your dashboard come to life.

2. Creating Characters and Locations 5 min

Build out your cast and world so their names autocomplete right in your scenes, then link relationships and see them connected on the Character Map.

3. Tracking Your Novel with Story Elements 4 min

Tag each scene as you write it, and Alistair builds your story arc timeline automatically. No extra outlining tool needed.

4. Writing and Formatting a Scene 3 min

A quick tour of the scene editor's toolbar: status, tags, version history, and the formatting tools you'll reach for daily.

5. Compiling to PDF, DOCX, or EPUB 3 min

Turn your scenes into one submission-ready manuscript, or a real e-book, in a single pass through the Compiler.

6. Setting Up Your Local LLM 8 min

Get a model that fits your hardware, speed it up with your graphics card, then use it as a writing coach and to interview your characters. Everything runs offline.

7. Writing a Screenplay in Alistair Screenplay 4 min

Real industry-standard formatting from the first line: scene headings, character cues, and exports to Fountain or Final Draft. It's a different project type from tutorials 1, 4, and 5, but Characters, Locations, and Story Elements (tutorials 2 and 3) work exactly the same way here.

8. Building a Daily Writing Habit 2 min

Set a daily word-count goal, then watch your streak and activity heatmap grow right from your project's home screen.

9. Writing Your World's History 4 min

Record events, legends, and prophecies as Lore, read them as a timeline, then compile your whole world into a Lore Book you can print or share.

10. Mapping Your World in the Atlas 5 min

Generate a map from your World Building, give territories to your Factions and towns to your Locations, redraw borders, and draw roads.

11. Designing Your Own Document Types 6 min

Make a sheet for anything your story needs, like magic items, ships or spells, in the visual builder: click fields onto a page, link them to your characters and places, and try the form. No code.

12. Templates That Know Your Story 10 min

Still no code: give each document its own icon or picture, list characters and places, look things up through links, calculate, show fields only when they matter, find every mention in your manuscript, and add buttons that make new documents.

13. Building Templates from Your Project 9 min

With the code builder, write templates that read your project, and change it with your permission: start from a ready-made one, look up any call in the API tab, use autocomplete and the Console, and keep it up to date as you write.